Which miscrits is the strongest
You will start with High Focus to make sure every one of your skills will hit easily, after you do you will either go for Dark Lullaby Wind to strike a Sleep and then use Merlin Beard or start with the basics recommended. You will start using one High Focus followed by Unbreakable until you can heal all at once, after you do you will use D.
Lullaby Wind and when you strike a Sleep you will use Merlin Beard twice and then start attacking again, for every next fight you are in you can either start with one Unbreakable or one Merlin Beard and then resume the battle this depends on your situation on battle.
Mun Kee is the best SK Sniper there is when it comes to EA, although this one isnt a safe bet, ig you get a quick one with good enough Hp he will be one of your best miscrits! You will try to enter the battle with double turns and go directly to Deep Sleep if you do hit on the first try, this time DS will last 4 turns instead of 3, with this in mind you will focus on Potions and use them depending on the situation.
For thoose who cant afford spending that many potions will focus on Deep Sleep and Tickle combination instead, you would Hit Deep Sleep and use Tickle twice before hitting your foe, making him loose enough attack to make you stronger on that fight. Deep Sleep Tips -There is no need to keep on doing Deep Sleep over and over the battle since the more you use it, the more times it will miss on you. Moves like Complete Confusion and Deep Sleep should only be used two or three times per battle.
The best time to hit Deep Sleep is always when you get a double turn, since even if you miss you will still have another turn to try it out. You will now use Well Rounded a great ammount of times untill your foes can no longer deal you high damage, after this you will heal back with Hp potion and defeat your opponent with Mauling Fury.
Ligthning element is effective against Wind miscrits and their weakness is Earth. Lightning SK miscrits are known for their potential on speed and elemental attack! You will start with Safeguard and do so indefinitely until you need to heal, after you do repeat until your Hp is low now you will heal using Scorched Earth instead of potions since your foe cant deal you 10 dmg per hit, heal all your Hp up with SE and then start attacking with Electrozap 13 damage while you heal back every time your Hp gets low.
You will start with Double turns and go for the Sleep if you do hit it first time you have 3 turns now instead of 2 and you will use Safeguard 3 times followed by Voltage, on every next fight you enter you will use one Safeguard and resume the battle with Voltage. Boltzee is the best lightning tank miscrit on SK with potential to have max defenses and strong HP and EA, he can be really sturdy and reliable not to mention can easily defeat mun kees.
You will start with Confuse and do Max Power twice, then resume with voltage for the win, for every next fight you enter you will use one more Max Power and then strike back with Voltage.
With this in mind you will start with confuse and use Max Power twice, after such you will defeat your foe and when you are against his second you will use confuse again and use Max Power two more times.
After you do you wont need to use more Max Powers and you will do 1 Sludge on the begining of the other fights, with a boost of 44 EA it will be easy for you to win over your opponent if you got great defenses on his randoms. Using Confuse and follow with Sludge can be useful against ED Tanks and Mun Kees who negated their own weakness, so you will soft them up and deal with them with much more damage. Thundercraker is the best choice for PA damage on SK as Lightning and can also strike with EA as easily, being well rounded with both strong attacks, ed and random speed to boost, he can easily be a great asset if you use him right.
You will start with Safeguard twice with the double turns and then use it until you need to heal, heal all at once and use high focus once now, after you do go for Strike since now it cant miss and for every next fight you are in start with a Safeguard followed by Strike again.
At Level 25 you will focus on Sludge instead of Safeguard and use the same tactics you saw on level If you arent going to use Sludge, then focus on level 22 only. Dont forget if your foe faints from venom you get a free turn. You start the battle with your slow nature miscrit for bait and if you encounter one fire miscrit, or he changes to a fire miscrit when he see your miscrit, you can change to snorkels, giving you a free turn to deal massive damage to that fire miscrit beware of Dark Flowerpillers, since they can intercept your snorkels and deal him huge damage too!
This combo can be used for other attacks too, since you are the slowest you can always change to another miscrit ex you have kelpa your foe have digsy, you can quickly change to mun kee to deal a free blow too. Same strategy as before with Dark Prawnja as first miscrit in your team and a quick fire miscrit.
Be warned against DFP it isnt easy to pull out since DFP has max speed, and if you want to pull this out make sure your foe dont have a snorkels with more speed than you, to counter this make sure you have a Dark Flowerpiller to back you up if your foe have a quicker snorkels! This combo can be used for other attacks too, since you are the slowest you can always change to another miscrit ex you have Dark Prawnja and your have a snorkels, you can quickly change to a Dark Flowerpiller and give him alot of damage!
It works well with the 3 strongest fire miscrits, if a water miscrit attacks you first you switch to DFP to deal one even greater blow on his water miscrit!
DFP with max EA can even defeat normal snorkels in one hit so this is one of the best nature combos! This combo can be used for other attacks too, since you are the slowest you can always change to another miscrit ex you have Dark Flue and your foe have blazebit, you can still change to a snorkels and deal a powerfull hit!
Here you can choose any earth miscrit you want and if you get attacked first you can switch to a lightning type and do the same damage he did to you. Best earth miscrits to use here are miscrits with good ED so that you dont loose more hp than your opponent! This strategy is good too, since its almost impossible for a fennie to overpower one beelzebug on speed, if they change to a fennie you can change too or negate your weakness and battle him!
This one is hard to acomplish since normally lightning miscrits are quicker than earth miscrits but it can still be accomplished if you are paired with a foe with a slower lightning miscrit. Be warned that if your fennie dont have over 75 speed, there might be some quicker mun kees that can still outrun her and deal alot of damage to you too.
In this combo if you get attacked first by a earth miscrit you can switch to a quick mun kee and give good damage back to him! Here even boltzee beeing slow does the trick as long as you have a quick mun kee works too with a slow Tundercracker and dark kiloray also. This miscrits are special, they block attack with low damage and can return back with a stronger blow, thoose are miscrits you should consider having on your team, since they can be really usefull, there are two types for miscrit hitters.
You should always have a balanced team, you should always try to have PA and EA miscrits on your team, and such the same goes for having miscrits with good ED and good PD, speed is important too but not as important as this, with relics and traits comming wont be easy to have only PA or EA and still be that effective, you might end up against a foe that trained all his miscrits to full ED, if that happens while you are using a full EA team, he will have the advantage over you and the same goes for PA, try to be moderate on your miscrits.
Good formations goes around getting miscrits by the order of weakness, so that if some water miscrit defeats your fire crit in battle, you have a dfp right there to rescue you, for this you should always try formations like:. Slow, Quick, Slow, Quick When slow speed, the lower the speed the better This formation allows you to use a slow PA miscrit to deal great damage, and if the need arrives you can switch to your quick EA miscrits get a free turn and deal a critical on your foe, on this example you can do it twice using this formation, beeing slow miscrits with PA and quick miscrits with EA to deal criticals.
Slow, Quick, Quick, Slow This teams leaves his last miscrit vulnerable for your foe first hit, but this miscrit can deal with that kind of damage. First part of the team works as you saw on the combination above, but this one blocks your foe from doing turns on your right after you do it to them, even though they can deal a free turn on your last miscrit, with good strategy it wont change the outcome.
Quick Miscrits ONLY Sometimes all you need is a full quick team, leaving the speed system almost aside, you wont have or deal double turns easily here, same goes for your foe, uses less thinking and relies more on miscrit moves alone.
However, the game still has a fate. The fans of Miscrits are developing a successor to Miscrits and it is looking great! And seeing this and the nostalgic game I played has been killed off like almost every Facebook game I played, I would like to throw 2 cents to this. The most simple answer that Miscrits shut down is that creators of Miscrits, Broken Bulb Studio, went bankrupt and shut down the lines of their games, this includes Miscrits, Ninja Warz, etc.
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